Stackers
Loot. Shoot. Reboot.
STACKERS is an extraction shooter in a world the machines quietly run: you drop into automated industrial yards, crack open caches, outwit the resident machines, and extract with everything you can carry. Die out there and the yard keeps your pack.
THREE YARDS, ONE HUB
THE WORKS — a working factory: weld lines, rack canyons, a service basement where only your flashlight helps, and an overhead crane that is both landmark and compass.
THE RAILHEAD — a container rail-port under a 24-meter gantry. The stack canyons kill your sight lines; the stack TOPS are a second world if you can reach them.
THE MELT — an open-cast smelter pit at night. Descending is free. Every way back up must be earned with the right Core.
THE CULVERT — the hub between runs: bank your take, seat new Cores on the Rig Board, follow the floor lights to your next drop.
CORES, NOT CLASSES
Six permanent abilities — TELEPORT, SCAN, PUSH, SHIELD, FOAM, DAZE — bought in order on one circuit, tuned up with scrap, transformed at the top tier by materials only each yard's boss machine gives up. Bring any two per run.
THE MACHINES ARE THE FICTION
Pickers scavenge, Wardens patrol and shoot, Whistles scream your position to everything, Haulers ignore you until you make it personal — and every yard has a boss that walked out of the plant's own equipment. They telegraph, they converge, they get reinforced. More real players in the yard means more machines walking in through the gates.
SHARED WORLD
Runs are online by default — other Stackers may be in your yard, after your pods. Each yard holds six. Proximity voice is built in: hold T and whoever is close enough hears you.
BRING A PARTNER
Invite a duo right in the hub — your partner gets a through-wall marker wearing their handle, downed partners can be revived, and the mouths show how many Stackers are inside each yard before you commit. Friendly fire stays on; stand somewhere sensible.
Runs in the browser. Gamepad supported (press any button once in-game).
CONTROLS
WASD + mouse. Fire LMB, aim RMB, reload R. Jump Space, crouch Ctrl, sprint Shift. Interact E (hold). Pack Tab. Cores on Q and F, hold d-pad or [ ] for the Core wheel. Flashlight V. Talk T (hold). Menu Esc.
| Updated | 6 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | esclyme |
| Genre | Shooter |
| Tags | Co-op, extraction, FPS, Godot, Loot, Low-poly, Multiplayer, PvP, pvpve, Robots |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Multiplayer | Server-based networked multiplayer |
| AI Disclosure | AI Assisted, Code |
Development log
- Day 1: 120 Stackers, 10 hours in the yards6 hours ago
- STACKERS is live – Loot. Shoot. Reboot.1 day ago





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